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The IDE for Physical Computing

Write code, launch simulations, visualize telemetry, and debug with AI — in one native editor. For drones, robots, and everything that moves.

Built with Rust·macOS · Windows · Linux·GPU Accelerated
Code editorSimulatorGround stationTelemetry viewerLog analyzerAI chat

Six tools. Zero shared state. One window.

Ship autonomy, not toolchain configs. Write code, see the sim update, ask the AI what went wrong — without switching windows.

Direct, Simulate, Visualize

Everything in one place

No Electron. No browser engine. No runtime dependencies.

Code Editor

Full editor with LSP, tree-sitter, Git, terminal, and AI — built on a Rust foundation.

Simulation

Launch SITL or Gazebo directly from the editor. No terminal juggling, no Docker commands.

3D Visualization

GPU-accelerated viewer with URDF models, point clouds, TF tree overlays, and real-time joint state.

Telemetry

Live protocol inspection, ROS 2 topic browsing, time-series plots, and MCAP recording.

AI Agent

Not a sidebar chatbot — an agent with access to the full stack. Analyzes logs, controls simulations, writes code.

Log Review

Parse ULog and MCAP files with GPS mapping, attitude plots, and synchronized 3D playback.

Works with your stack

PX4
ROS 2
Gazebo
MAVLink
ArduPilot
MuJoCo
MCAP

Start building

From first line of code to validated hardware.